The "DK Rap" was not localized for the Japanese release of Donkey Kong 64, nor was it subtitled. Kirkhope felt surprised that Nintendo objected to the use of the word "hell" and attributed it to the Bible Belt in the United States. Consumer and critical reaction was generally negative, however, having interpreted the song as being serious. Kirkhope stated that the DK Rap was not supposed to be a "serious rap" but rather a joke. Each character's verse features instrumentals reflecting the actual instruments that the characters possess. The chorus includes Rare staffers such as Gregg Mayles, Steve Mayles, Ed Bryan, and Chris Peil. Andreas wrote and performed the song's lyrics (alongside Donkey Kong 64 lead programmer Chris Sutherland) while Kirkhope wrote the tune. Kirkhope's goal was to juxtapose Donkey Kong as seen in Donkey Kong Country versus his then-newest appearance. Andreas took inspiration from the band Run-DMC. The rap was originally conceived by Donkey Kong 64 designer George Andreas and composed by Grant Kirkhope. The lyrics to the "DK Rap" describe the five playable characters, one per verse: Donkey Kong, Diddy Kong, Tiny Kong, Lanky Kong, and Chunky Kong. The song has since been remixed in other Nintendo games and can be downloaded on the company's website.Ĭoncept and history All five of the playable characters, dubbed the "DK Crew", are introduced in the song. Despite Grant Kirkhope not intending to make a serious rap, the "DK Rap" has received generally mixed reception and has been awarded "dubious awards" for its quality. The "DK Rap" is the first song in the 1999 Donkey Kong 64 Original Soundtrack, where it was named "Da Banana Bunch". Its lyrics describe the five playable characters in the game, with Kirkhope's goal to juxtapose the previous iteration of Donkey Kong from Donkey Kong Country against the new one. Originally conceived by Rare designer George Andreas and composed by Grant Kirkhope, Andreas co-wrote and performed the lyrics, with Rare staffers joining in the chorus. I think 3D platformers outside of Mario just have this arbitrary ceiling that is hard to break out of.The " DK Rap" is the introduction theme to the 1999 Nintendo 64 video game Donkey Kong 64. You know the devs behind Super Lucky's Tale are making some NFT game now right? If the game was this smash success I think they would've stuck with the IP. People citing recently successful indie 3D platformers. The reason we've gotten so many Pikmin games is because it's Miyamoto's baby and he has a lot of sway at Nintendo. It doesn't seem like Xbox has anyone there who is championing the franchise and trying hard to get it made. Look at Crash 4, it disappointed after the N Sanity Trilogy despite being very well made and a similarly "beloved" IP from the same time period. Even if they knocked it out of the park that doesn't mean the game will do well. Other developers don't want to be saddled with the expectations of an ancient fanbase who won't be satisfied no matter what they do with the IP. If they kept a small budget and scale the game could do fine enough on Game Pass, but who is going to make it? Not Rare. Yooka Laylee was only a modest success, Banjo wouldn't set the world on fire.
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